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Firewatch endings
Firewatch endings














You never see her, and only talk to her via radio. Your co-protagonist is your boss, a woman in another far lookout. This is a game that you not only watch in awe-because its graphics are wonderful, visually and narrative wise, and its direction is beautiful since the very first minute-but that you truly experience. Maybe it’s because some of Firewatch’s themes feel, in a way, personal to me, but this is the game whose narrative resonated more strongly to me. Towards the ending it suffers from a slight case of wall-of-text-ness, and the mystery side of its tale is probably more contrived than necessary, but overall its pace, and the way it plays with your emotions and imagination, is truly masterful. When I reached the end I felt drained.

firewatch endings

#FIREWATCH ENDINGS UPDATE#

I will update this list as I find, or remember, more. Here they are, ordered top-down from the ones I admired/loved most but also randomly, because chaos rules.

firewatch endings

I mean, when I’ll be old I probably won’t even remember that I have a blog, but let me dream. So that, when I’ll be old and my nephew (if I’ll ever have one) will ask advice about great narrative in video games, I will know what to say. Beware, this is an utterly and completely subjective list of those games that, in my humble opinion, boast the best narrative and/or stories. Since my memory sucks, there’s a lot of missing stuff, and I’m making this mostly as a mean to remember these games in time.














Firewatch endings